VFX
Houdini/Pyro/Axiom, Unreal/Niagara/BP/HLSL
General Hard Surface techniques
Modeling & Rendering
Character studies (high poly/low poly, rigging, animation, abstract particle rendering, wet maps)
Modeling | Rigging | Animation | VFX
Environments
Houdini/Pyro/Axiom, Unreal/Niagara/BP/HLSL
FX reel 2018 | General VFX | Outdated Email
FX reel 2022 | Different VFX Creation methods for Smite
General Hard Surface techniques
Character studies (high poly/low poly, rigging, animation, abstract particle rendering, wet maps)
Environments